Humberto tells us about parents' opinions regarding video games which most of the time for them it is a waste of time. But, in fact, gaming gives us a different perspective of how life should be since we have to attain long-term goals, focus on completing missions, collaborate with others, build patience and tenacity to pass to the next level and the most important since my viewpoint, learn that sometimes we cannot have everything we want but what we need. So, if games have this inherent appealing feature and we as educators take this as an advantage to develop more attractive classes, maybe we can also motivate our students to be better human beings through games. Below the video =)
I have to admit that learning while playing kept my attention at hundred percent even if now it is very late at night. I definitely like pong! What I learnt is that if a game is predictable, it will lose its appealing. So, the ambiguous variable is extremely important when creating a game. The uncertain outcome makes the player be focused on the mission. Another thing is that realistic images help to hook the gamer into the given context because when the graphic representation is changed, the gamer experience also changes. Check this commercial from 1976, Pong rocks! =)
Después de despejar dudas respecto a tareas grupales e individuales, usamos nuestro twitter para crear una historia colaborativa. Cada uno teníamos un numero y tuvimos que ir posteando la continuación del relato con el hashtag #cita_historia_g1. Todo comenzó con un día normal paseando al perro en el parque y termino con zombies, aviones, políticos, sueños y encebollado... jejeje (lo del encebollado lo agregue yo con el número 26) #cita_historia_g1 Aquí les comparto el link por si desean leer nuestra historia. Luego agregamos información sobre bibliografía anotada en nuestro documento en Googledocs llamado "Preguntas y respuestas grupo 9" e hicimos una hoja de cálculo sobre las referencias bibliográficas usadas en nuestro ensayo grupal. La tabla estaba compuesta por los siguientes elementos: autor, título, edición, fecha, una breve descripción y la url del documento. Concluimos con el uso de mapas conceptual...
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